<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://en.wiki.imlint.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AlfieAllen</id>
	<title>IML Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://en.wiki.imlint.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AlfieAllen"/>
	<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/Special:Contributions/AlfieAllen"/>
	<updated>2026-05-17T19:56:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Git&amp;diff=317</id>
		<title>Git</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Git&amp;diff=317"/>
		<updated>2021-12-02T11:08:35Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;git --help - show help&amp;lt;/br&amp;gt;&lt;br /&gt;
git --version - show git version&amp;lt;/br&amp;gt;&lt;br /&gt;
git init - initialize new folder with git&amp;lt;/br&amp;gt;&lt;br /&gt;
git status - show git status&amp;lt;/br&amp;gt;&lt;br /&gt;
git log - show all history of commits&amp;lt;/br&amp;gt;&lt;br /&gt;
git add filename - include untracked file to git&amp;lt;/br&amp;gt;&lt;br /&gt;
git add . - include all untracked files to git&amp;lt;/br&amp;gt;&lt;br /&gt;
git rm --cached filename - remove filename file from git&amp;lt;/br&amp;gt;&lt;br /&gt;
git commit -m &amp;quot;commit message&amp;quot; - commit&amp;lt;/br&amp;gt;&lt;br /&gt;
git config --global init.defaultBranch main – rename master branch to main&amp;lt;/br&amp;gt;&lt;br /&gt;
git branch - show current git branch&amp;lt;/br&amp;gt;&lt;br /&gt;
git branch branchname - create new branchname branch&amp;lt;/br&amp;gt;&lt;br /&gt;
git branch branchname -D or git branch -D branchname - delete branchname branch&amp;lt;/br&amp;gt;&lt;br /&gt;
git branch -m newbranchname - rename current branch&amp;lt;/br&amp;gt;&lt;br /&gt;
git checkout branchname - switsh to branchname branch&amp;lt;/br&amp;gt;&lt;br /&gt;
git checkout -b branchname - create new branchname branch and switch to it&amp;lt;/br&amp;gt;&lt;br /&gt;
git merge branchname - merge current branch with branchname branch&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git config --global user.name - show current username&amp;lt;/br&amp;gt;&lt;br /&gt;
git config --global user.name &amp;quot;NewUsername&amp;quot; - define new &amp;quot;NewUsername&amp;quot; username&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git config --global user.email - show current email&amp;lt;/br&amp;gt;&lt;br /&gt;
git config --global user.email &amp;quot;Newemail&amp;quot; - define new &amp;quot;Newemail&amp;quot; email&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git config -l - show current username and email&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git remote add origin https://example.com/git-example.git - set up remote repository with origin alias&amp;lt;/br&amp;gt;&lt;br /&gt;
git remote remove origin - remove setuped before origin remote alias&amp;lt;/br&amp;gt;&lt;br /&gt;
git push -u origin branchname - push the branchname branch to the origin remote alias&amp;lt;/br&amp;gt;&lt;br /&gt;
git push - push commits to the default origin&amp;lt;/br&amp;gt;&lt;br /&gt;
git pull - get new commits from the default remote alias&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git checkout -- . - cancel all non staged files changes&amp;lt;/br&amp;gt;&lt;br /&gt;
git reset . &amp;amp; git checkout -- . - cancel all staged files changes&amp;lt;/br&amp;gt;&lt;br /&gt;
git reset --hard HEAD^ или git reset --hard &amp;lt;lastStableCommitHash&amp;gt; - cancel last commit&amp;lt;/br&amp;gt;&lt;br /&gt;
git reset --hard &amp;lt;commitHash&amp;gt; &amp;amp; git push --force - cancel last commit from git and gitHub&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git clean -f -d - remove untracked files and directories.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
git clone https://example.com/git-example.git - clone github repository (default branch) to current folder&amp;lt;/br&amp;gt;&lt;br /&gt;
git clone -b branchname https://example.com/git-example.git - clone github repository (from the branchname branch) to current folder&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Octotree - GitHub code tree - chrome plugin for github&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Main_Page&amp;diff=316</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Main_Page&amp;diff=316"/>
		<updated>2021-07-24T12:11:31Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome here, on the IML knowledge base&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For now we have next pages:&lt;br /&gt;
* [[MediaWiki|MediaWiki CMS]]&lt;br /&gt;
* [[MediaWiki_Lessons|MediaWiki Lessons]]&lt;br /&gt;
* [[How_to_create_online_games_/_Unreal_Engine_4_tutorial_series|How to create online games tutorial series]]&lt;br /&gt;
* [[How_to_create_c%2B%2B_widget|How to create c++ widget]]&lt;br /&gt;
* [[Git|Git]]&lt;br /&gt;
* [[Pqxx_tutorial|Pqxx PostgreSQL Connector tutorial]]&lt;br /&gt;
* [[Unreal_Engine_5_2021_part_1|Create game in two hours on Unreal Engine 5 / Alan Verbilo tutorial / Episode one]]&lt;br /&gt;
* [[Unreal_Engine_5_2021_part_2|Create game in two hours on Unreal Engine 5 / Alan Verbilo tutorial / Episode two]]&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=315</id>
		<title>Unreal Engine 5 2021 part 2</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=315"/>
		<updated>2021-07-23T11:18:25Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Unreal Engine 5 2021 part 2 slide 1.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 2.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 2]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 3.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 3]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 4.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 4]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 5.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 5]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 6.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 6]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 7.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 7]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 8.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 8]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 9.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 9]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 10.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 10]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 11.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 11]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 12.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 12]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 13.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 13]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 14.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 14]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 15.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 15]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 16.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 16]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 17.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 17]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 18.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 18]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 19.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 19]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 20.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 20]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 21.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 21]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 22.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 22]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 23.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 23]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 24.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 24]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 25.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 25]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 26.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 26]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 27.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 27]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 28.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 28]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 29.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 29]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 30.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 30]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 31.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 31]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 32.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 32]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 33.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 33]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 34.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 34]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 35.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 35]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 36.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 36]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 37.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 37]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 38.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 38]]&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_38.jpg&amp;diff=314</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 38.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_38.jpg&amp;diff=314"/>
		<updated>2021-07-23T11:16:27Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_37.jpg&amp;diff=313</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 37.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_37.jpg&amp;diff=313"/>
		<updated>2021-07-23T11:16:20Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_36.jpg&amp;diff=312</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 36.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_36.jpg&amp;diff=312"/>
		<updated>2021-07-23T11:16:11Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=311</id>
		<title>Unreal Engine 5 2021 part 2</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=311"/>
		<updated>2021-07-23T11:15:56Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Unreal Engine 5 2021 part 2 slide 1.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 2.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 2]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 3.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 3]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 4.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 4]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 5.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 5]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 6.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 6]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 7.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 7]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 8.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 8]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 9.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 9]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 10.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 10]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 11.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 12.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 13.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 14.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 15.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 16.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 17.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 18.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 19.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 20.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 21.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 22.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 23.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 24.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 25.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 26.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 27.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 28.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 29.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 30.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 31.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 32.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 33.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 34.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 35.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 36.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 37.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 38.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_35.jpg&amp;diff=310</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 35.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_35.jpg&amp;diff=310"/>
		<updated>2021-07-23T11:11:58Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_34.jpg&amp;diff=309</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 34.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_34.jpg&amp;diff=309"/>
		<updated>2021-07-23T11:11:49Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_33.jpg&amp;diff=308</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 33.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_33.jpg&amp;diff=308"/>
		<updated>2021-07-23T11:11:38Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_32.jpg&amp;diff=307</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 32.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_32.jpg&amp;diff=307"/>
		<updated>2021-07-23T11:11:27Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_31.jpg&amp;diff=306</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 31.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_31.jpg&amp;diff=306"/>
		<updated>2021-07-23T11:11:12Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_30.jpg&amp;diff=305</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 30.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_30.jpg&amp;diff=305"/>
		<updated>2021-07-23T11:07:09Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_29.jpg&amp;diff=304</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 29.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_29.jpg&amp;diff=304"/>
		<updated>2021-07-23T11:06:54Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_28.jpg&amp;diff=303</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 28.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_28.jpg&amp;diff=303"/>
		<updated>2021-07-23T11:06:37Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_27.jpg&amp;diff=301</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 27.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_27.jpg&amp;diff=301"/>
		<updated>2021-07-23T11:04:55Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_26.jpg&amp;diff=300</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 26.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_26.jpg&amp;diff=300"/>
		<updated>2021-07-23T11:04:42Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_25.jpg&amp;diff=299</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 25.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_25.jpg&amp;diff=299"/>
		<updated>2021-07-23T11:04:33Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_24.jpg&amp;diff=298</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 24.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_24.jpg&amp;diff=298"/>
		<updated>2021-07-23T11:04:22Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_23.jpg&amp;diff=297</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 23.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_23.jpg&amp;diff=297"/>
		<updated>2021-07-23T11:04:09Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_22.jpg&amp;diff=296</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 22.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_22.jpg&amp;diff=296"/>
		<updated>2021-07-23T11:03:59Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_21.jpg&amp;diff=295</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 21.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_21.jpg&amp;diff=295"/>
		<updated>2021-07-23T11:03:48Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_20.jpg&amp;diff=294</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 20.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_20.jpg&amp;diff=294"/>
		<updated>2021-07-23T11:03:35Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_19.jpg&amp;diff=293</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 19.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_19.jpg&amp;diff=293"/>
		<updated>2021-07-23T11:02:42Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_18.jpg&amp;diff=292</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 18.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_18.jpg&amp;diff=292"/>
		<updated>2021-07-23T11:02:15Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_17.jpg&amp;diff=289</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 17.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_17.jpg&amp;diff=289"/>
		<updated>2021-07-23T10:57:25Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_16.jpg&amp;diff=288</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 16.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_16.jpg&amp;diff=288"/>
		<updated>2021-07-23T10:57:17Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_15.jpg&amp;diff=287</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 15.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_15.jpg&amp;diff=287"/>
		<updated>2021-07-23T10:57:11Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_14.jpg&amp;diff=286</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 14.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_14.jpg&amp;diff=286"/>
		<updated>2021-07-23T10:57:04Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_13.jpg&amp;diff=285</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 13.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_13.jpg&amp;diff=285"/>
		<updated>2021-07-23T10:56:58Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_12.jpg&amp;diff=284</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 12.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_12.jpg&amp;diff=284"/>
		<updated>2021-07-23T10:56:51Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_11.jpg&amp;diff=283</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 11.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_11.jpg&amp;diff=283"/>
		<updated>2021-07-23T10:56:43Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_10.jpg&amp;diff=282</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 10.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_10.jpg&amp;diff=282"/>
		<updated>2021-07-23T10:54:47Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_9.jpg&amp;diff=281</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 9.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_9.jpg&amp;diff=281"/>
		<updated>2021-07-23T10:54:22Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_8.jpg&amp;diff=280</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 8.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_8.jpg&amp;diff=280"/>
		<updated>2021-07-23T10:54:12Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_7.jpg&amp;diff=279</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 7.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_7.jpg&amp;diff=279"/>
		<updated>2021-07-23T10:54:05Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_6.jpg&amp;diff=278</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 6.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_6.jpg&amp;diff=278"/>
		<updated>2021-07-23T10:53:57Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_5.jpg&amp;diff=277</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 5.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_5.jpg&amp;diff=277"/>
		<updated>2021-07-23T10:53:49Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_4.jpg&amp;diff=276</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 4.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_4.jpg&amp;diff=276"/>
		<updated>2021-07-23T10:53:41Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_3.jpg&amp;diff=275</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 3.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_3.jpg&amp;diff=275"/>
		<updated>2021-07-23T10:53:35Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_2.jpg&amp;diff=274</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 2.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_2.jpg&amp;diff=274"/>
		<updated>2021-07-23T10:53:26Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=273</id>
		<title>Unreal Engine 5 2021 part 2</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_2&amp;diff=273"/>
		<updated>2021-07-23T10:52:51Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: Created page with &amp;quot;Unreal Engine 5 2021 part 2 slide 1 File:Unreal Engine 5 2021 part 2 slide 2.jpg|thumb|left|Unreal Engine 5 2021...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Unreal Engine 5 2021 part 2 slide 1.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 2.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 2]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 3.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 3]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 4.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 4]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 5.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 5]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 6.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 6]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 7.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 7]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 8.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 8]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 9.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 9]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 10.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 10]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 11.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 12.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 13.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 14.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 15.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 16.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 17.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 18.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 19.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 20.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 21.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 22.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 23.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 24.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 25.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 26.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 27.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 28.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 29.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 30.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 31.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 32.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 33.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 34.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 35.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 36jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 37.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 38.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;br /&gt;
[[File:Unreal Engine 5 2021 part 2 slide 39.jpg|thumb|left|Unreal Engine 5 2021 part 2 slide 1]]&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_1.jpg&amp;diff=272</id>
		<title>File:Unreal Engine 5 2021 part 2 slide 1.jpg</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Unreal_Engine_5_2021_part_2_slide_1.jpg&amp;diff=272"/>
		<updated>2021-07-23T10:47:41Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unreal Engine 5 2021 part 2 slide 1&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Main_Page&amp;diff=271</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Main_Page&amp;diff=271"/>
		<updated>2021-06-18T18:03:23Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome here, on the IML knowledge base&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For now we have next pages:&lt;br /&gt;
* [[MediaWiki|MediaWiki CMS]]&lt;br /&gt;
* [[MediaWiki_Lessons|MediaWiki Lessons]]&lt;br /&gt;
* [[How_to_create_online_games_/_Unreal_Engine_4_tutorial_series|How to create online games tutorial series]]&lt;br /&gt;
* [[How_to_create_c%2B%2B_widget|How to create c++ widget]]&lt;br /&gt;
* [[Git|Git]]&lt;br /&gt;
* [[Pqxx_tutorial|Pqxx PostgreSQL Connector tutorial]]&lt;br /&gt;
* [[Unreal_Engine_5_2021_part_1|Create game in two hours on Unreal Engine 5 / Alan Verbilo tutorial / Episode one]]&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=270</id>
		<title>Unreal Engine 5 2021 part 1</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=270"/>
		<updated>2021-06-01T13:13:08Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Creating the project&lt;br /&gt;
[[File:CreatingProject.png|thumb|left|Creating new project]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Add &amp;quot;World Settings&amp;quot; tab, we will need it in the future&lt;br /&gt;
[[File:Add &amp;quot;World Settings&amp;quot; tab.png|thumb|left|Add &amp;quot;World Settings&amp;quot; tab]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Content browser&lt;br /&gt;
[[File:Content browser.png|thumb|left|How to open Content Browser]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to make the same editor layouts like in ue4. Content Browser and Place actor menus&lt;br /&gt;
*Main Panels&lt;br /&gt;
[[File:Main Panels.png|thumb|left|Main Panels]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to show fps&lt;br /&gt;
[[File:&amp;quot;stat fps&amp;quot; console command.png|thumb|left|&amp;quot;stat fps&amp;quot; console command]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to improve fps&lt;br /&gt;
[[File:Improve fps 1-2.png|thumb|left|Improve fps 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Improve fps 2-2.png|thumb|left|Improve fps 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Other settings.png|thumb|left|Other settings]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Open game in new window&lt;br /&gt;
[[File:Open game in new window.png|thumb|left|Open game in new window]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 1-2.png|thumb|left|Change resolution 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 2-2.png|thumb|left|Change resolution 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Show fps in window mode.png|thumb|left|Show fps in window mode]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Player spawning basics&lt;br /&gt;
Why player haven't spawned on the PlayerStart object in the default scene?&amp;lt;/br&amp;gt;&lt;br /&gt;
Why auto possessing is bad?&amp;lt;/br&amp;gt;&lt;br /&gt;
What will happen if we have no PlayerStart objects and auto possess in some character?&amp;lt;/br&amp;gt;&lt;br /&gt;
How to add new PlayerStart object?&amp;lt;/br&amp;gt;&lt;br /&gt;
*Select, move, rotate and scale viewport modes. Hotkeys. Camera fly speed.&lt;br /&gt;
*Lighting needs to be rebuild. How to build lighting? What is stationary lighting? How to define dynamic lighting? Fps cost?&lt;br /&gt;
*Create new &amp;quot;Gameplay&amp;quot; level&lt;br /&gt;
#Add &amp;quot;SkyAtmosphere&amp;quot;&lt;br /&gt;
#Add &amp;quot;DirectionalLight&amp;quot;, set as Atmosphere Sun Light&lt;br /&gt;
#Add &amp;quot;SkyLight&amp;quot;&lt;br /&gt;
#Add &amp;quot;VolumetricCloud&amp;quot;&lt;br /&gt;
#Add &amp;quot;Landscape&amp;quot; Enable Edit Layers, 127x127, 1x1, 8x8&lt;br /&gt;
#Set &amp;quot;Grass&amp;quot; Material for the &amp;quot;Landscape&amp;quot;&lt;br /&gt;
#Create material with few layers and paint it&lt;br /&gt;
[[File:Multy layer material.png|thumb|left|Simple multy layer material]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Set this map as editor and game default.&lt;br /&gt;
*Show &amp;quot;Editing modes&amp;quot;, select, landscape and foliage. Show how to sculpt the &amp;quot;landscape&amp;quot;.&lt;br /&gt;
*Show how to change time of day, sun light intensity, build Lighting and add &amp;quot;Player Start&amp;quot;.&lt;br /&gt;
*Add water&lt;br /&gt;
#Activate water plugin&lt;br /&gt;
#Restart project&lt;br /&gt;
#Add &amp;quot;Water Body Ocean&amp;quot; &lt;br /&gt;
#Fix terrain problem, WaterBodyOcean =&amp;gt; Curve Settings =&amp;gt; Water Heightmap =&amp;gt; Falloff Settings =&amp;gt; Falloff Mode&lt;br /&gt;
#Add fake horizontal water mesh, WaterMeshActor =&amp;gt; Mesh =&amp;gt; FARDISTANCE =&amp;gt; Show Engine and Plugin content =&amp;gt; set &amp;quot;Water_FarMesh&amp;quot; and 1 000 000 far distance&lt;br /&gt;
#Show how to setup Waves, WaterBodyOcean =&amp;gt; Wave &lt;br /&gt;
#Prepare Landscape, add Lake and fix the terrain problem (Falloff Mode)&lt;br /&gt;
#Add River, show how to setup river&lt;br /&gt;
*Assets, how to buy it or get for free. Add &amp;quot;Medieval Castle Vol1&amp;quot; and &amp;quot;Advanced Village Pack&amp;quot; assets.&lt;br /&gt;
*Apply &amp;quot;Medieval Castle Vol1&amp;quot; auto material for terrain&lt;br /&gt;
*Add some threes&lt;br /&gt;
*Add houses and windmills&lt;br /&gt;
*How the engine architecture works. What is &amp;quot;Level&amp;quot;, &amp;quot;GameMode&amp;quot;, &amp;quot;PlayerController&amp;quot;, &amp;quot;Pawn&amp;quot;, &amp;quot;Character&amp;quot;.&lt;br /&gt;
[[File:Architecture.png|thumb|left|How the architecture works]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Create MainMenu and main architecture&lt;br /&gt;
*Build the game&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=269</id>
		<title>Unreal Engine 5 2021 part 1</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=269"/>
		<updated>2021-06-01T13:04:00Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Creating the project&lt;br /&gt;
[[File:CreatingProject.png|thumb|left|Creating new project]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Add &amp;quot;World Settings&amp;quot; tab, we will need it in the future&lt;br /&gt;
[[File:Add &amp;quot;World Settings&amp;quot; tab.png|thumb|left|Add &amp;quot;World Settings&amp;quot; tab]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Content browser&lt;br /&gt;
[[File:Content browser.png|thumb|left|How to open Content Browser]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to make the same editor layouts like in ue4. Content Browser and Place actor menus&lt;br /&gt;
*Main Panels&lt;br /&gt;
[[File:Main Panels.png|thumb|left|Main Panels]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to show fps&lt;br /&gt;
[[File:&amp;quot;stat fps&amp;quot; console command.png|thumb|left|&amp;quot;stat fps&amp;quot; console command]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to improve fps&lt;br /&gt;
[[File:Improve fps 1-2.png|thumb|left|Improve fps 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Improve fps 2-2.png|thumb|left|Improve fps 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Other settings.png|thumb|left|Other settings]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Open game in new window&lt;br /&gt;
[[File:Open game in new window.png|thumb|left|Open game in new window]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 1-2.png|thumb|left|Change resolution 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 2-2.png|thumb|left|Change resolution 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Show fps in window mode.png|thumb|left|Show fps in window mode]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Player spawning basics&lt;br /&gt;
Why player haven't spawned on the PlayerStart object in the default scene?&amp;lt;/br&amp;gt;&lt;br /&gt;
Why auto possessing is bad?&amp;lt;/br&amp;gt;&lt;br /&gt;
What will happen if we have no PlayerStart objects and auto possess in some character?&amp;lt;/br&amp;gt;&lt;br /&gt;
How to add new PlayerStart object?&amp;lt;/br&amp;gt;&lt;br /&gt;
*Select, move, rotate and scale viewport modes. Hotkeys. Camera fly speed.&lt;br /&gt;
*Lighting needs to be rebuild. How to build lighting? What is stationary lighting? How to define dynamic lighting? Fps cost?&lt;br /&gt;
*Create new &amp;quot;Gameplay&amp;quot; level&lt;br /&gt;
#Add &amp;quot;SkyAtmosphere&amp;quot;&lt;br /&gt;
#Add &amp;quot;DirectionalLight&amp;quot;, set as Atmosphere Sun Light&lt;br /&gt;
#Add &amp;quot;SkyLight&amp;quot;&lt;br /&gt;
#Add &amp;quot;VolumetricCloud&amp;quot;&lt;br /&gt;
#Add &amp;quot;Landscape&amp;quot; Enable Edit Layers, 127x127, 1x1, 8x8&lt;br /&gt;
#Set &amp;quot;Grass&amp;quot; Material for the &amp;quot;Landscape&amp;quot;&lt;br /&gt;
#Create material with few layers and paint it&lt;br /&gt;
[[File:Multy layer material.png|thumb|left|Simple multy layer material]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Set this map as editor and game default.&lt;br /&gt;
*Show &amp;quot;Editing modes&amp;quot;, select, landscape and foliage. Show how to sculpt the &amp;quot;landscape&amp;quot;.&lt;br /&gt;
*Show how to change time of day, sun light intensity, build Lighting and add &amp;quot;Player Start&amp;quot;.&lt;br /&gt;
*Add water&lt;br /&gt;
#Activate water plugin&lt;br /&gt;
#Restart project&lt;br /&gt;
#Add &amp;quot;Water Body Ocean&amp;quot; &lt;br /&gt;
#Fix terrain problem, WaterBodyOcean =&amp;gt; Curve Settings =&amp;gt; Water Heightmap =&amp;gt; Falloff Settings =&amp;gt; Falloff Mode&lt;br /&gt;
#Add fake horizontal water mesh, WaterMeshActor =&amp;gt; Mesh =&amp;gt; FARDISTANCE =&amp;gt; Show Engine and Plugin content =&amp;gt; set &amp;quot;Water_FarMesh&amp;quot; and 1 000 000 far distance&lt;br /&gt;
#Show how to setup Waves, WaterBodyOcean =&amp;gt; Wave &lt;br /&gt;
#Prepare Landscape, add Lake and fix the terrain problem (Falloff Mode)&lt;br /&gt;
#Add River, show how to setup river&lt;br /&gt;
*Assets, how to buy it or get for free. Add &amp;quot;Medieval Castle Vol1&amp;quot; and &amp;quot;Advanced Village Pack&amp;quot; assets.&lt;br /&gt;
*Apply &amp;quot;Medieval Castle Vol1&amp;quot; auto material for terrain&lt;br /&gt;
*Add some threes&lt;br /&gt;
*Add houses and windmills&lt;br /&gt;
*How the engine architecture works&lt;br /&gt;
[[File:Architecture.png|thumb|left|How the architecture works]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Create MainMenu and main architecture&lt;br /&gt;
*Build the game&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Architecture.png&amp;diff=268</id>
		<title>File:Architecture.png</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Architecture.png&amp;diff=268"/>
		<updated>2021-06-01T13:02:55Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Architecture&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=267</id>
		<title>Unreal Engine 5 2021 part 1</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=267"/>
		<updated>2021-06-01T12:27:20Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Creating the project&lt;br /&gt;
[[File:CreatingProject.png|thumb|left|Creating new project]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Add &amp;quot;World Settings&amp;quot; tab, we will need it in the future&lt;br /&gt;
[[File:Add &amp;quot;World Settings&amp;quot; tab.png|thumb|left|Add &amp;quot;World Settings&amp;quot; tab]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Content browser&lt;br /&gt;
[[File:Content browser.png|thumb|left|How to open Content Browser]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to make the same editor layouts like in ue4. Content Browser and Place actor menus&lt;br /&gt;
*Main Panels&lt;br /&gt;
[[File:Main Panels.png|thumb|left|Main Panels]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to show fps&lt;br /&gt;
[[File:&amp;quot;stat fps&amp;quot; console command.png|thumb|left|&amp;quot;stat fps&amp;quot; console command]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to improve fps&lt;br /&gt;
[[File:Improve fps 1-2.png|thumb|left|Improve fps 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Improve fps 2-2.png|thumb|left|Improve fps 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Other settings.png|thumb|left|Other settings]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Open game in new window&lt;br /&gt;
[[File:Open game in new window.png|thumb|left|Open game in new window]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 1-2.png|thumb|left|Change resolution 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 2-2.png|thumb|left|Change resolution 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Show fps in window mode.png|thumb|left|Show fps in window mode]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Player spawning basics&lt;br /&gt;
Why player haven't spawned on the PlayerStart object in the default scene?&amp;lt;/br&amp;gt;&lt;br /&gt;
Why auto possessing is bad?&amp;lt;/br&amp;gt;&lt;br /&gt;
What will happen if we have no PlayerStart objects and auto possess in some character?&amp;lt;/br&amp;gt;&lt;br /&gt;
How to add new PlayerStart object?&amp;lt;/br&amp;gt;&lt;br /&gt;
*Select, move, rotate and scale viewport modes. Hotkeys. Camera fly speed.&lt;br /&gt;
*Lighting needs to be rebuild. How to build lighting? What is stationary lighting? How to define dynamic lighting? Fps cost?&lt;br /&gt;
*Create new &amp;quot;Gameplay&amp;quot; level&lt;br /&gt;
#Add &amp;quot;SkyAtmosphere&amp;quot;&lt;br /&gt;
#Add &amp;quot;DirectionalLight&amp;quot;, set as Atmosphere Sun Light&lt;br /&gt;
#Add &amp;quot;SkyLight&amp;quot;&lt;br /&gt;
#Add &amp;quot;VolumetricCloud&amp;quot;&lt;br /&gt;
#Add &amp;quot;Landscape&amp;quot; Enable Edit Layers, 127x127, 1x1, 8x8&lt;br /&gt;
#Set &amp;quot;Grass&amp;quot; Material for the &amp;quot;Landscape&amp;quot;&lt;br /&gt;
#Create material with few layers and paint it&lt;br /&gt;
[[File:Multy layer material.png|thumb|left|Simple multy layer material]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Set this map as editor and game default.&lt;br /&gt;
*Show &amp;quot;Editing modes&amp;quot;, select, landscape and foliage. Show how to sculpt the &amp;quot;landscape&amp;quot;.&lt;br /&gt;
*Show how to change time of day, sun light intensity, build Lighting and add &amp;quot;Player Start&amp;quot;.&lt;br /&gt;
*Add water&lt;br /&gt;
#Activate water plugin&lt;br /&gt;
#Restart project&lt;br /&gt;
#Add &amp;quot;Water Body Ocean&amp;quot; &lt;br /&gt;
#Fix terrain problem, WaterBodyOcean =&amp;gt; Curve Settings =&amp;gt; Water Heightmap =&amp;gt; Falloff Settings =&amp;gt; Falloff Mode&lt;br /&gt;
#Add fake horizontal water mesh, WaterMeshActor =&amp;gt; Mesh =&amp;gt; FARDISTANCE =&amp;gt; Show Engine and Plugin content =&amp;gt; set &amp;quot;Water_FarMesh&amp;quot; and 1 000 000 far distance&lt;br /&gt;
#Show how to setup Waves, WaterBodyOcean =&amp;gt; Wave &lt;br /&gt;
#Prepare Landscape, add Lake and fix the terrain problem (Falloff Mode)&lt;br /&gt;
#Add River, show how to setup river&lt;br /&gt;
*Assets, how to buy it or get for free. Add &amp;quot;Medieval Castle Vol1&amp;quot; asset&lt;br /&gt;
*Apply &amp;quot;Medieval Castle Vol1&amp;quot; auto material for terrain&lt;br /&gt;
*Add some threes&lt;br /&gt;
*Add castle&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=File:Multy_layer_material.png&amp;diff=266</id>
		<title>File:Multy layer material.png</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=File:Multy_layer_material.png&amp;diff=266"/>
		<updated>2021-06-01T12:25:54Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Multy layer material&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
	<entry>
		<id>http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=265</id>
		<title>Unreal Engine 5 2021 part 1</title>
		<link rel="alternate" type="text/html" href="http://en.wiki.imlint.org/index.php?title=Unreal_Engine_5_2021_part_1&amp;diff=265"/>
		<updated>2021-06-01T01:47:41Z</updated>

		<summary type="html">&lt;p&gt;AlfieAllen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Creating the project&lt;br /&gt;
[[File:CreatingProject.png|thumb|left|Creating new project]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Add &amp;quot;World Settings&amp;quot; tab, we will need it in the future&lt;br /&gt;
[[File:Add &amp;quot;World Settings&amp;quot; tab.png|thumb|left|Add &amp;quot;World Settings&amp;quot; tab]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Content browser&lt;br /&gt;
[[File:Content browser.png|thumb|left|How to open Content Browser]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Main Panels&lt;br /&gt;
[[File:Main Panels.png|thumb|left|Main Panels]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to show fps&lt;br /&gt;
[[File:&amp;quot;stat fps&amp;quot; console command.png|thumb|left|&amp;quot;stat fps&amp;quot; console command]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*How to improve fps&lt;br /&gt;
[[File:Improve fps 1-2.png|thumb|left|Improve fps 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Improve fps 2-2.png|thumb|left|Improve fps 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Other settings.png|thumb|left|Other settings]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Open game in new window&lt;br /&gt;
[[File:Open game in new window.png|thumb|left|Open game in new window]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 1-2.png|thumb|left|Change resolution 1/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Change resolution 2-2.png|thumb|left|Change resolution 2/2]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Show fps in window mode.png|thumb|left|Show fps in window mode]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*Player spawning basics&lt;br /&gt;
Why player haven't spawned on the PlayerStart object in the default scene?&amp;lt;/br&amp;gt;&lt;br /&gt;
Why auto possessing is bad?&amp;lt;/br&amp;gt;&lt;br /&gt;
What will happen if we have no PlayerStart objects and auto possess in some character?&amp;lt;/br&amp;gt;&lt;br /&gt;
How to add new PlayerStart object?&amp;lt;/br&amp;gt;&lt;br /&gt;
*Select, move, rotate and scale viewport modes. Hotkeys. Camera fly speed.&lt;br /&gt;
*Lighting needs to be rebuild. How to build lighting? What is stationary lighting? How to define dynamic lighting? Fps cost?&lt;br /&gt;
*Create new &amp;quot;Gameplay&amp;quot; level&lt;br /&gt;
#Add &amp;quot;SkyAtmosphere&amp;quot;&lt;br /&gt;
#Add &amp;quot;DirectionalLight&amp;quot;, set as Atmosphere Sun Light&lt;br /&gt;
#Add &amp;quot;SkyLight&amp;quot;&lt;br /&gt;
#Add &amp;quot;VolumetricCloud&amp;quot;&lt;br /&gt;
#Add &amp;quot;Landscape&amp;quot; Enable Edit Layers, 127x127, 1x1, 8x8&lt;br /&gt;
#Set &amp;quot;Grass&amp;quot; Material for the &amp;quot;Landscape&amp;quot;&lt;br /&gt;
*Set this map as editor and game default.&lt;br /&gt;
*Show &amp;quot;Editing modes&amp;quot;, select, landscape and foliage. Show how to sculpt the &amp;quot;landscape&amp;quot;.&lt;br /&gt;
*Show how to change time of day, sun light intensity, build Lighting and add &amp;quot;Player Start&amp;quot;.&lt;br /&gt;
*Add water&lt;br /&gt;
#Activate water plugin&lt;br /&gt;
#Restart project&lt;br /&gt;
#Add &amp;quot;Water Body Ocean&amp;quot; &lt;br /&gt;
#Fix terrain problem, WaterBodyOcean =&amp;gt; Curve Settings =&amp;gt; Water Heightmap =&amp;gt; Falloff Settings =&amp;gt; Falloff Mode&lt;br /&gt;
#Add fake horizontal water mesh, WaterMeshActor =&amp;gt; Mesh =&amp;gt; FARDISTANCE =&amp;gt; Show Engine and Plugin content =&amp;gt; set &amp;quot;Water_FarMesh&amp;quot; and 1 000 000 far distance&lt;br /&gt;
#Show how to setup Waves, WaterBodyOcean =&amp;gt; Wave &lt;br /&gt;
#Prepare Landscape, add Lake and fix the terrain problem (Falloff Mode)&lt;br /&gt;
#Add River, show how to setup river&lt;br /&gt;
*How to create material with few layers and paint it&lt;br /&gt;
*Assets, how to buy it or get for free. Add &amp;quot;Medieval Castle Vol1&amp;quot; asset&lt;br /&gt;
*Apply &amp;quot;Medieval Castle Vol1&amp;quot; auto material for terrain&lt;br /&gt;
*Add some threes&lt;br /&gt;
*Add castle&lt;/div&gt;</summary>
		<author><name>AlfieAllen</name></author>
	</entry>
</feed>